Phantasm: Update 01

We’re making progress! It’s slow and steady but it has been a busy year. We’re excited to have a good…

New Website!

Being a small studio, you have your ups and downs. Things take time when your team is small (or when…

Week 32 – Bunch-O-Crunch

It’s still crunch time! Meeting deadlines is a necessity but it can be a bit daunting depending on the deliverables.…

Week 29 – Crunch Time

The past month has been pretty busy. A minor setback really through off my timeline. So I have been working…

Week 24 – Let’s Fight!

Over the past week, I have continued with my plan to finish level 1 and then finish the last level/boss…

Week 20 – Intro Level Demo

Over the past couple of weeks, I have been working diligently on some larger functionality classes inside of Ruina. One…